Edit: Can't change thread title...This problem is not really related to PeekMessage.
Nevermind my earlier post, I have a working draw routine, but it leaks GDI resources by the thousands...
I clean up the compatible DC with DeleteDC, I clean up the window DC with ReleaseDC and select the default bitmap before I delete the memory DC. I read the MSDN section several times but I still can't see what I'm leaking.Code:HBITMAP hbmOld; HDC hdc = GetDC(hwnd); HDC hdcMem = CreateCompatibleDC(hdc); hbmTemp = CreateCompatibleBitmap(hdc, 256, 240); SetDIBits(hdcMem, hbmTemp, 0, 256, bmMainBits, bmiMain, DIB_RGB_COLORS); hbmOld = SelectObject(hdcMem, hbmTemp); BitBlt(hdc, 0, 0, 240, 256, hdcMem, 0, 0, SRCCOPY); SelectObject(hdcMem, hbmOld); DeleteDC(hdcMem); ReleaseDC(hwnd, hdc);



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