Hi,
I've been trying to assign the x and y values of POINT structure to a vertex.
Code:
struct vertex
{
double x, y, z;
vertex()
{
x=0;y=0;z=0;
}
};
Code:
POINT MousePt;
static vertex pointArray[1000];
static POINT ptArray[1000];
Code:
case WM_LBUTTONDOWN:
{
MousePt.x = LOWORD (lParam) ;
MousePt.y = HIWORD (lParam) ;
ptArray[numPoints++]=MousePt;
pointArray[numPoints].x=ptArray[numPoints].x;//??????
pointArray[numPoints].y=ptArray[numPoints].y;//?????
The last 2 lines do not seem to be assigning values.