TGA to HBITMAP
Im wondering if there is a way for me to read a TGA file into an HBITMAP handle? if thats not possible, I have written my own TGA reader and I can get teh RGBA values, is there a way to get windows to recognize those values as if it was a btmap?
basicall i want to draw TGA files.
Seek and ye shall find . . . especially if you use google . . . .
Ok I got a followup question. I got the TGA files being displayed and its all wonderful and everything BUT my problem is that the TGA images are being rendered unsidedown. is that just how TGA files are stored (which means i gotta manually flip them, it is it the BitBlt funtion??