Initializing D3D Window with Options

This is a discussion on Initializing D3D Window with Options within the Windows Programming forums, part of the Platform Specific Boards category; Hey guys, I am trying to create a program that initializes Direct 3d i used Victor Saar's Tutorial from here ...

  1. #1
    Registered User
    Join Date
    Jan 2004
    Posts
    68

    Initializing D3D Window with Options

    Hey guys,

    I am trying to create a program that initializes Direct 3d i used Victor Saar's Tutorial from here

    http://www.riaz.de/tutorials/d3d.html

    however he initializes the window in fullscreen, I've tried to modified the code by myself but i am not having much luck,

    basically what i want is

    when I press the 'Start' button on the Option menu I want the app to create a new window and in that window i draw all the Direct 3d goodness

    this is what I have: www.ti-x.net/files/DX_Framework.zip

    the thing is when I try to create a new window it doesn't work I want to reinitialize a fresh new window instead of moving the window and drawing over it like it is now



    Thx.
    Last edited by Ti22; 03-22-2006 at 08:51 AM.
    -Ti22-

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. C or C++
    By AcerN30 in forum Game Programming
    Replies: 41
    Last Post: 05-30-2008, 06:57 PM
  2. Just starting Windows Programming, School me!
    By Shamino in forum Windows Programming
    Replies: 17
    Last Post: 02-22-2008, 07:14 AM
  3. WM_CAPTION causing CreateWindowEx() to fail.
    By Necrofear in forum Windows Programming
    Replies: 8
    Last Post: 04-06-2007, 08:23 AM
  4. 6 measly errors
    By beene in forum Game Programming
    Replies: 11
    Last Post: 11-14-2006, 10:06 AM
  5. OpenGL Window
    By Morgul in forum Game Programming
    Replies: 1
    Last Post: 05-15-2005, 12:34 PM

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21