What should i learn next?
Hello, I'm interested in Windows game programming, but I heard that a lot of resources (even books!) can be very bad. Can anyone help me to figure out which resources are high quality enough to get me started on the right track? I tried looking at books, but my lack of knowledge about the subject means I don't know if they teach the right things and there are just so many online tutorials that they can't all be good. Links would be nice, but some common idioms to search for in a resource would be just as helpful, if not more so.
(Yes, the above paragraph is stolen, but It's exactly what i wanted to say)
More specifically about myself, I know most of the core C++ language. I'm looking for something that can take me from writing console apps to win32 apps. I'm not very good at graphical arts, so DirectX and the likes aren't high priority for me. I'm using VC++ 2005 express and it will be a while before I can get a retail version, so MFC and STL are out of the picture for now. Thank you for any advice offered on this matter.