I want to make a REAL fullscreen application, not some kind of a stretched window or something...
This is a discussion on Real fullscreen application within the Windows Programming forums, part of the Platform Specific Boards category; I want to make a REAL fullscreen application, not some kind of a stretched window or something......
I want to make a REAL fullscreen application, not some kind of a stretched window or something...
Is there a better way to make a fullscreen window? If not, how can I get rid of the cursor...Code:#include <windows.h> HRGN hRegion2,hRegion1; /* Declare Windows procedure */ LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM); DWORD dwStyle; /* Make the class name into a global variable */ char szClassName[ ] = "WindowsApp"; int WINAPI WinMain (HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPSTR lpszArgument, int nFunsterStil) { HWND hwnd; /* This is the handle for our window */ MSG messages; /* Here messages to the application are saved */ WNDCLASSEX wincl; /* Data structure for the windowclass */ /* The Window structure */ wincl.hInstance = hThisInstance; wincl.lpszClassName = szClassName; wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */ wincl.style = CS_DBLCLKS; /* Catch double-clicks */ wincl.cbSize = sizeof (WNDCLASSEX); /* Use default icon and mouse-pointer */ wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION); wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION); wincl.hCursor = LoadCursor (NULL, IDC_ARROW); wincl.lpszMenuName = NULL; /* No menu */ wincl.cbClsExtra = 0; /* No extra bytes after the window class */ wincl.cbWndExtra = 0; /* structure or the window instance */ /* Use Windows's default color as the background of the window */ wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND; /* Register the window class, and if it fails quit the program */ if (!RegisterClassEx (&wincl)) return 0; /* The class is registered, let's create the program*/ hwnd = CreateWindowEx ( 0, /* Extended possibilites for variation */ szClassName, /* Classname */ "Windows App", /* Title Text */ WS_OVERLAPPEDWINDOW, /* default window */ CW_USEDEFAULT, /* Windows decides the position */ CW_USEDEFAULT, /* where the window ends up on the screen */ 544, /* The programs width */ 375, /* and height in pixels */ HWND_DESKTOP, /* The window is a child-window to desktop */ NULL, /* No menu */ hThisInstance, /* Program Instance handler */ NULL /* No Window Creation data */ ); /* Make the window visible on the screen */ ShowWindow (hwnd, nFunsterStil); /* Run the message loop. It will run until GetMessage() returns 0 */ while (GetMessage (&messages, NULL, 0, 0)) { /* Translate virtual-key messages into character messages */ TranslateMessage(&messages); /* Send message to WindowProcedure */ DispatchMessage(&messages); } /* The program return-value is 0 - The value that PostQuitMessage() gave */ return messages.wParam; } /* This function is called by the Windows function DispatchMessage() */ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) /* handle the messages */ { case WM_CREATE: dwStyle = GetWindowLong(hwnd, GWL_STYLE); dwStyle &= ~(WS_CAPTION|WS_SIZEBOX); SetWindowLong(hwnd, GWL_STYLE, dwStyle); SetWindowPos(hwnd,0,0,0,1024,768,SWP_SHOWWINDOW); break; case WM_ACTIVATEAPP: if(wParam==TRUE){ SetWindowPos(hwnd,0,0,0,1024,768,SWP_SHOWWINDOW); } else{ SetWindowPos(hwnd,0,0,0,0,0,SWP_SHOWWINDOW); } break; case WM_DESTROY: PostQuitMessage (0); /* send a WM_QUIT to the message queue */ break; default: /* for messages that we don't deal with */ return DefWindowProc (hwnd, message, wParam, lParam); } return 0; }
I ran this code from this website, and it seems ok. It uses the system class "FullScreenWnd".
"Shows how to create a top most full screen window."
http://www.ragestorm.net/snippet?id=91
I ran your program and it appears to do the same.
I think you should get the screen dimensions (1024,768) from
GetSystemMetrics(), since not all screens are 1024x768.
That's about as good as you're gonna get it, yeah.Originally Posted by maxorator
And try ShowCursor(FALSE).
But all those games? None of them is made with C++?
That ShowCursor(FALSE) worked.
This part makes the start menu visible when my program is not active.Code:case WM_ACTIVATEAPP: if(wParam==TRUE){ SetWindowPos(hwnd,0,0,0,1024,768,SWP_SHOWWINDOW); } else{ SetWindowPos(hwnd,0,0,0,0,0,SWP_SHOWWINDOW); } break;
Last edited by maxorator; 11-05-2005 at 06:37 AM.
>> I want to make a REAL fullscreen application, not some kind of a stretched window or something...
Why, there is nothing wrong with the program if it isn't. It won't decrease business in any if your selling it. In fact I like it better because the monitor doesn't have to go through that flash procces. And if you terminate a program while in REAL fullscreen, the 'screen area' size will be to big.