Displaying my glut output in my own class window.
Right now (as you can see in the script below) I am displaying my glut output in a glut window. But I would like to display the glut output in my own class window. (like the window script that is in a new GUI project).
How could I do this?
int main(int argc, char **argv)
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | WS_POPUP);
Camera.Move( F3dVector(0.0, 0.0, 3.0 ));
Camera.MoveForward( 1.0 );