I am creating a window with the Dev-C++ compiler. I know that the code for this comes built in but I learn better if I type it out. The thing is, after I copied it and created a new project, deleted the code and inserted my own....it compiled but the window did not show up. Is this normal? Here is the code I copied:
Code:#include <windows.h> /* Declare windows procedure */ LRESULT CALLBACK WindowProcedure ( HWND, UINT, WPARAM, LPARAM); /* Make the class name into a global variable */ char szClassName[] = "WindowsApp"; int WINAPI WinMain (HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPSTR lpszArgument, int nFunsterStil) { HWND hwnd; /* This is the handle for our window */ MSG messages; /* Here messages to the application are saved */ WNDCLASSEX wincl; /* Data structure for windows class */ /* The Windows Sturcture */ wincl.hInstance = hThisInstance; wincl.lpszClassName = szClassName; wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */ wincl.style = CS_DBLCLKS; /* Catch double clicks */ wincl.cbSize = sizeof (WNDCLASSEX); /* Use default icon and mouse-pointer */ wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION); wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION); wincl.lpszMenuName = NULL; /* No Menu */ wincl.cbClsExtra = 0; /* No extra bytes after the windows class */ wincl.cbWndExtra = 0; /* Structure or the window instance */ /* Use windows's default background color */ wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND; /* Register the window class, if it fails quit the program */ if (!RegisterClassEx (&wincl)) return 0; /* The class is registered, let's create the program */ hwnd = CreateWindowEx ( 0, /* Extended possibilites for variation */ szClassName, /* Classname */ "My Cute Window", /* Window Title */ WS_OVERLAPPEDWINDOW, /* default window */ CW_USEDEFAULT, /* Windows decides the position */ CW_USEDEFAULT, /* where the program is at on the screen */ 544, /* Program width */ 375, /* the height in pixels */ HWND_DESKTOP, /* The window is a child window of the desktop */ NULL, /* No Menu */ hThisInstance, /* Program Instance handler */ NULL /* No Window creation data */ ); /* Make the window visible on the screen */ ShowWindow (hwnd, nFunsterStil); /* Run the message loop. It will run until GetMessage() return 0 */ while (GetMessage (&messages, NULL, 0,0)) { /* Translate virtual-key message into character messages */ TranslateMessage(&messages); /* Send message to WindowsProcedure */ DispatchMessage (&messages); } /* The program return-value is 0 - The value that PostQuitMessage() gave */ return messages.wParam; } /* This function is called by the Windows function DispatchMessage() */ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) /* handle the messages */ { case WM_DESTROY: PostQuitMessage(0); /* send a WM_QUIT to the message queue */ break; default: /* For messages we done deal with */ return DefWindowProc (hwnd, message, wParam, lParam); } return 0; }



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