Damn Simple Window Program

This is a discussion on Damn Simple Window Program within the Windows Programming forums, part of the Platform Specific Boards category; this has a malfuntion in it ONE ERROR! 40 C:\Documents and Settings\Richard\Desktop\Win API.cpp expected primary-expression before ')' token ill comment ...

  1. #1
    The N00b That Owns You!
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    Damn Simple Window Program

    this has a malfuntion in it ONE ERROR!

    40 C:\Documents and Settings\Richard\Desktop\Win API.cpp expected primary-expression before ')' token

    ill comment it in the code

    Code:
    #include <windows.h>
    
    LRESULT CALLBACK WindowProcedure(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
    
    char szClassName[ ] = "App";
    char WinName[ ] = "Windows API Test....";
    
    int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
    {
        MSG Msg;
        HWND hWnd;
        WNDCLASSEX cls;
        
        cls.cbSize = sizeof(WNDCLASSEX);
        cls.style = CS_HREDRAW | CS_VREDRAW;
        cls.lpfnWndProc = WindowProcedure;
        cls.cbClsExtra = 0;
        cls.cbWndExtra = 0;
        cls.hIcon = LoadIcon(NULL, IDI_ERROR);
        cls.hCursor = LoadCursor(NULL, IDC_NO);
        cls.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
        cls.lpszMenuName = NULL;
        cls.lpszClassName = szClassName;
        cls.hInstance = hInstance;
        cls.hIconSm = LoadIcon(NULL, IDI_ERROR);
        
        RegisterClassEx(&cls);
        
        hWnd = CreateWindow (szClassName, WinName, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT,
        CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL); 
        
        if( !hWnd )
        {
            return 0;
        }
        
        ShowWindow(hWnd, SW_SHOWNORMAL);
        UpdateWindow(hWnd);
        
        while( GetMessage(&Msg, NULL, 0, 0,) ) /* line 40 (error) */
        {
               TranslateMessage(&Msg);
               DispatchMessage(&Msg);
        }
        
        return Msg.wParam;
    }
        
    LRESULT CALLBACK WindowProcedure(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
    {
            switch(Msg)
                {
                       case WM_DESTROY:
                                PostQuitMessage(WM_QUIT);
                                break;
                           default:
                                return DefWindowProc(hWnd, Msg, wParam, lParam);
                }
            return 0;
    }
    help please
    Last edited by C+noob; 07-11-2005 at 05:00 AM. Reason: Adding Sig
    New Function!!!!

    glAddIdol(C+noob);

    The feeling of rusty spoons against my salad fingers is almost ORGASMIC

  2. #2
    The N00b That Owns You!
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    and for:
    Code:
    cls.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
    i want to get the background red i tried RED_BRUSH but it didnt work any ideas??

  3. #3
    Registered User r1ck0r's Avatar
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    For the first question, try this:
    Code:
    while(GetMessage(&Msg, NULL, 0, 0) > 0)
    -
    For the second question, you will have to create a red brush,
    Code:
    HBRUSH BackgroundBrush = CreateSolidBrush(RGB(255,0,0));
    Then,
    Code:
    cls.hbrBackground = BackgroundBrush;
    Don't forget to
    Code:
    DeleteObject(BackgroundBrush);
    When you're finished with it.
    Last edited by r1ck0r; 07-11-2005 at 05:48 AM.

  4. #4
    The N00b That Owns You!
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    wow thanks! but know i have double thee errors and createsold obj. thingy dontwork says undeclared (HBRUSH IS UNDECLARED)
    so i kept it white


    [Linker error] undefined reference to `GetStockObject@4'

    ld returned 1 exit status
    New Function!!!!

    glAddIdol(C+noob);

    The feeling of rusty spoons against my salad fingers is almost ORGASMIC

  5. #5
    The N00b That Owns You!
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    i just deleted the hbrbackground attribute so it now compiles then exits quick
    New Function!!!!

    glAddIdol(C+noob);

    The feeling of rusty spoons against my salad fingers is almost ORGASMIC

  6. #6
    Registered User r1ck0r's Avatar
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    Here's your code, works fine for me.

    Code:
    #include <windows.h>
    
    LRESULT CALLBACK WindowProcedure(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
    
    char szClassName[ ] = "App";
    char WinName[ ] = "Windows API Test....";
    
    int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
    {
        MSG Msg;
        HWND hWnd;
        WNDCLASSEX cls;
        HBRUSH BackgroundBrush = CreateSolidBrush(RGB(255,0,0));
        
        cls.cbSize = sizeof(WNDCLASSEX);
        cls.style = CS_HREDRAW | CS_VREDRAW;
        cls.lpfnWndProc = WindowProcedure;
        cls.cbClsExtra = 0;
        cls.cbWndExtra = 0;
        cls.hIcon = LoadIcon(NULL, IDI_ERROR);
        cls.hCursor = LoadCursor(NULL, IDC_NO);
        cls.hbrBackground = BackgroundBrush;
        cls.lpszMenuName = NULL;
        cls.lpszClassName = szClassName;
        cls.hInstance = hInstance;
        cls.hIconSm = LoadIcon(NULL, IDI_ERROR);
        
        RegisterClassEx(&cls);
        
        hWnd = CreateWindow (szClassName, WinName, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT,
        CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL); 
        
        if( !hWnd )
        {
            return 0;
        }
        
        ShowWindow(hWnd, SW_SHOW);
        UpdateWindow(hWnd);
        
        while(GetMessage(&Msg, NULL, 0, 0) > 0)
        {
               TranslateMessage(&Msg);
               DispatchMessage(&Msg);
        }
    
        DeleteObject(BackgroundBrush);
    
        return Msg.wParam;
    }
        
    LRESULT CALLBACK WindowProcedure(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
    {
            switch(Msg)
                {
                       case WM_DESTROY:
                                PostQuitMessage(WM_QUIT);
                                break;
                           default:
                                return DefWindowProc(hWnd, Msg, wParam, lParam);
                }
            return 0;
    }

  7. #7
    The N00b That Owns You!
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    [Linker error] undefined reference to `CreateSolidBrush@4'

    [Linker error] undefined reference to `DeleteObject@4'

    i think its my compiler what IDE do you use?
    New Function!!!!

    glAddIdol(C+noob);

    The feeling of rusty spoons against my salad fingers is almost ORGASMIC

  8. #8
    Registered User r1ck0r's Avatar
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    I use Microsoft Visual C++ Pro 6.0, if you would listen to me in the other thread and create a windows project, I'm sure it will work, because you're using a blank project needed libraries are not getting included, gdi32.lib for example.

  9. #9
    The N00b That Owns You!
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    ok i did but still same ........


    Code:
    cls.hbrbackground = (HBRUSH)COLOR_BACKGROUND;
    if i cange it its ........s up
    New Function!!!!

    glAddIdol(C+noob);

    The feeling of rusty spoons against my salad fingers is almost ORGASMIC

  10. #10
    Registered User r1ck0r's Avatar
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    You're still getting those linker errors?
    Are you definitely linking to gdi32.lib?

  11. #11
    The N00b That Owns You!
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    how do i know should i #include it
    New Function!!!!

    glAddIdol(C+noob);

    The feeling of rusty spoons against my salad fingers is almost ORGASMIC

  12. #12
    Pursuing knowledge confuted's Avatar
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    Quote Originally Posted by C+noob
    how do i know should i #include it
    No. Don't #include anything other than header files. Check in the linker options ... it'll be buried in a menu somewhere.
    Away.

  13. #13
    The N00b That Owns You!
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    no no settingsa in the linker options reflectuing libraries but in another secxtion your able to include libraries buit i dont know were you would find the pone im lookin for
    New Function!!!!

    glAddIdol(C+noob);

    The feeling of rusty spoons against my salad fingers is almost ORGASMIC

  14. #14
    Registered User joed's Avatar
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    Code:
    while( GetMessage(&Msg, NULL, 0, 0,) ) /* line 40 (error) */
    extra comma after 0

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