How would go about writing bitmap data to an HDC during execution, rather than loading from a file, and then be able to paint that data to the screen?
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How would go about writing bitmap data to an HDC during execution, rather than loading from a file, and then be able to paint that data to the screen?
Read up on the techniques in this article: Flicker-Free Displays Using an Off-Screen DC
Read some of the other peer aricles within the TOC pane on the left - GDI Overview, GDI Objects, etc...
Use MSDN as your reference for Win API functions like CreateCompatibleDC and BitBlt.
gg
Ahh. Excellent. Thanks a lot.