I'm writing a program at the moment that is a windows battleship game, where you play against the computer. The problem is that I can't think of a way to get the co-ordinates of the "grid", so that the computer can understand the user input. Is the best way to simply make lots of buttons and then assign them all identifiers, so that the user can click where they want to "shoot". By the way, at the moment, I'm not using any special libs, just the win32 api.



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