I've come from years of programming on Linux and decided to try my luck with windows. I've looked at a few sites (MSDN and winprog.org) and they werd great but I was wondering if it was possible to do a dynamic dialog type thing.
Basically, I would like a main window with a few pictures on the left hand side for navigation and when I click on one, the right hand side "frame" (if you will) would load dialog A, when you click on the second icon in the menu, the right "frame" will have a different dialog.
This is purely theoretical but I was wondering if it was possible to do, ie, load co-ordinates and types (button, combo, etc, as plaintext) into memory and "draw" them when you click on the corresponding menu item. The only problem I would imagine would be to "undraw" or "erase" the items currently on the screen and "redraw" the ones oyu want. Or can you have multiple files with the dialogs pre-made and you just load them into memory and "hide" the dialogs you dont want and just create a child process to display the dialog you want in a child window?
Sorry for the long post and what might seem like a stupid quesoin, but if someone could point me in the right direction (if this is at all possible) I would very much appreciate it.
Oh, one other thing which someone suggested to me after looking at a web page. Is it possible to "shift" dialog items down a page, so say you have two buttons at the bottom, co-ordinates being 100, 100 (x, y) but then have them "moved" to 100, 200 (100 pixels lower)? I don't think it would be, but like I said, I haven't done GUI programming before but am quite fluent in the backend.
It might seem like I'm jumping in the deep end a little too quickly, but if you could, please answer these. I'm not after source code as I would prefer to write it myself, what I am after is a point in the right direction. Too bad windows doesn't have man pages