Attach OpenGL to childwindows

This is a discussion on Attach OpenGL to childwindows within the Windows Programming forums, part of the Platform Specific Boards category; I tried to post this under "Game Programming"... But noone seems to answer, so I try here...Maybe it fits better ...

  1. #1
    Politics&Cpp geek Da-Nuka's Avatar
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    Attach OpenGL to childwindows

    I tried to post this under "Game Programming"... But noone seems to answer, so I try here...Maybe it fits better here.
    Hang me if I break some forum-rules now


    Is it possible to attach OpenGL to childwindows?
    Or in any easy way, make a OpenGL interact only as a part of a bigger WIN32API program..?

  2. #2
    Registered User Codeplug's Avatar
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    Sure. All windows are created using the CreateWindow() API's. If you know how to do for parent windows, then you know how to do it for child windows.

    gg

  3. #3
    erstwhile
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    Quote Originally Posted by Da-Nuka
    I tried to post this under "Game Programming"... But noone seems to answer, so I try here...Maybe it fits better here.
    Hang me if I break some forum-rules now
    Cross-posting is typically frowned upon (as is bumping your own threads); most cprog regulars read/skim most new posts/threads and will respond to what they want to. For future reference, rather than cross-post just pm one of our local, friendly neighbourhood mods and politely request that they move the original, possibly misplaced thread to a more appropriate board.
    Quote Originally Posted by Da-Nuka
    Is it possible to attach OpenGL to childwindows?
    Or in any easy way, make a OpenGL interact only as a part of a bigger WIN32API program..?
    Hopefully the attached example will go some way towards answering your questions.
    Attached Files Attached Files
    CProgramming FAQ
    Caution: this person may be a carrier of the misinformation virus.

  4. #4
    Politics&Cpp geek Da-Nuka's Avatar
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    thnx

    Thnx. That sure cleard up a lot.
    I liked the MSG-procedure... Nice

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