Hi I am running into a problem with my windows based program. I am using a Hbitmap as a back buffer before blitting it onto the screen. My problem is I want to load bitmap resources onto seperate bitmaps before blitting them onto the back buffer. Can I do this without having to put each indivudual bitmap into a seperate HDC and then blitting them across.
In short can i load a bitmap resource file and then copy it into a HBITMAP already in a HDC??