Thread: Client/Server and Multithreading

  1. #1
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    Client/Server and Multithreading

    I'm working on this program,and when the client has to handle a lot of data from the server, the screen turns white if the user tries to click it and the user cannot do anything until it is finished receiving from the server. so now i need to use multithreading to fix this problem, does anyone have any examples of how to use multithreading in a Win32 Client/Server program?

  2. #2
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    Check out MSDN.

    Kuphryn

  3. #3
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    go to http://www.gametutorials.com/Tutorials/c++/Cpp_Pg7.htm

    4 threading tutorials at the bottom of the page.

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