MFC: Multiple clicks shows multiple bitmaps - how?
I want to click a button and have the following show up:
after one click:
after two clicks:
after three clicks:
and so on.
I'd prefer to only load the white square and the green sqaure as a resource & then dynamically display the bitmaps. What is the best way to do this?
... and to complicate matters, in the final product, these bitmaps will not be spaced evenly apart - the columns will be right next to eachother, but the rows will have text between them.
FYI: I'm not looking for you to spell it out (though feel free if you'd like), rather some suggestions as to what to use - brushes? bitmaps? bitmap brushes? Can I do this all on the fly? Do I need to use the GUI to place the bitmaps, then turn them on/off & move them around in the code (I'd rather not use that method)?
side note: why are those images showing up as links even though I put them in img tags?