SetConsoleCursorInfo() related issues..

This is a discussion on SetConsoleCursorInfo() related issues.. within the Windows Programming forums, part of the Platform Specific Boards category; Very wierd problem..but this code doesn't resize the cursor in my console o.O It compiles and everything but the cursor ...

  1. #1
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    SetConsoleCursorInfo() related issues..

    Very wierd problem..but this code doesn't resize the cursor in my console o.O It compiles and everything but the cursor is normal..like it would be if I didn't resize the cursor..any clues?

    Heres my code:
    Code:
    /*Headers for this file*/
    #include <iostream>
    #include <windows.h>
    #include <conio.h>
    
    /*Namespaces*/
    using namespace std;
    
    /*Globals*/
    HANDLE m_Screen = GetStdHandle(STD_OUTPUT_HANDLE);
    HANDLE m_Keyboard = GetStdHandle(STD_INPUT_HANDLE);
    WORD m_TextColor;
    WORD m_BackgroundColor;
    CONSOLE_CURSOR_INFO curInf;
    
    /*Console Colors*/
    enum ConColor
    {
      ConRed = 1, ConGreen = 2, ConBlue = 4
    };
    
    int main()
    {
      char *title = "WinCon exp.";
        SetConsoleTitle(title);
      SetConsoleCursorInfo(m_Screen, &curInf);
      curInf.dwSize = 100;
      curInf.bVisible = FALSE;
      SetConsoleTextAttribute(m_Screen, FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY);
      DWORD Written;
      char *write = "Hello World!";
      WriteConsole(m_Screen, write, strlen(write), &Written, NULL);
      getch();
      SetConsoleTextAttribute(m_Screen, FOREGROUND_GREEN | BACKGROUND_BLUE);
      WriteConsole(m_Screen, write, strlen(write), &Written, NULL);
      getch();
    
    return 0;
    }
    Bit lost on why it doesn't resize it..does SetConsoleTextAttribute() somehow overwrite my changes? o.O
    OS: Windows XP Pro CE
    IDE: VS .NET 2002
    Preferred Language: C++.

  2. #2
    Registered User Codeplug's Avatar
    Join Date
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    Posts
    4,662
    Here's your problem:
    Code:
       SetConsoleCursorInfo(m_Screen, &curInf);
       curInf.dwSize = 100;
       curInf.bVisible = FALSE;
    gg

  3. #3
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    If i'm interpreting what you posted right, I tried setting 'curInf.bVisible' to TRUE and going from there, I still got no results.
    OS: Windows XP Pro CE
    IDE: VS .NET 2002
    Preferred Language: C++.

  4. #4
    Yes, my avatar is stolen anonytmouse's Avatar
    Join Date
    Dec 2002
    Posts
    2,544
    You need to fill in the structure before you pass it to the function.

  5. #5
    It's full of stars adrianxw's Avatar
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    Part 3 of my tutorial.

    http://www.adrianxw.dk/SoftwareSite/...Consoles3.html

    (My web server is playing up at the moment - if it 404's try again later.)
    Wave upon wave of demented avengers march cheerfully out of obscurity unto the dream.

  6. #6
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    Thank you anonytmous

    Adrianxw: Infact that was the tutorial I was looking on Very good site btw.
    OS: Windows XP Pro CE
    IDE: VS .NET 2002
    Preferred Language: C++.

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