Hi all.
I'm currently writing an implementation of Conways game of life. I've written the engine code (at least a first draft of it) and now I'm learning windows so I can test the engine.
At the moment I have a program to draw animated random pixels on the screen using SetPixel. (Once I understand this then I'll plug the life engine into it.) This works o.k. - But sometimes it draws GREEN pixels (correct) and sometimes it draws GREY pixels (wrong). I've tried changing the code to make white pixels - but they still turn grey.
When I move the window around the screen, the colour changes seemingly at random. I can't understand this at all.
I'm using LCC-win32, Win98SE, and Petzold's "Programming Windows".
Here's the source.
Code:// Test for plotting pixels. #include <windows.h> #include <math.h> #include <stdlib.h> LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM); int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow) { static TCHAR szAppName[] = TEXT ("Pixels"); HWND hwnd; MSG msg; WNDCLASS wndclass; wndclass.style = CS_HREDRAW | CS_VREDRAW; wndclass.lpfnWndProc = WndProc; wndclass.cbClsExtra =0; wndclass.cbWndExtra = 0; wndclass.hInstance = hInstance; wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION); wndclass.hCursor = LoadCursor (NULL, IDC_ARROW); wndclass.hbrBackground = (HBRUSH) GetStockObject (BLACK_BRUSH); wndclass.lpszMenuName = NULL; wndclass.lpszClassName = szAppName; if (!RegisterClass (&wndclass)) { MessageBox (NULL, TEXT ("Program requires Windows NT!"), szAppName, MB_ICONERROR); return 0; } hwnd = CreateWindow (szAppName, TEXT ("Random Pixels"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL); ShowWindow (hwnd, iCmdShow); UpdateWindow (hwnd); while (GetMessage (&msg, NULL, 0, 0)) { TranslateMessage (&msg); DispatchMessage (&msg); } return msg.wParam; } LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { int i,a,b; static int cxClient, cyClient; HDC hdc; PAINTSTRUCT ps; switch (message) { case WM_CREATE: SetTimer (hwnd, 1, 100, NULL); return 0; case WM_SIZE: cxClient = LOWORD (lParam); cyClient = HIWORD (lParam); return 0; case WM_TIMER: InvalidateRect (hwnd, NULL, TRUE); return 0; case WM_PAINT: hdc = BeginPaint (hwnd, &ps); for (int i=0; i<1000; i++) { a = rand()%124; b = rand()%124; SetPixel (hdc, a, b, 0x0000FF00); } EndPaint (hwnd, &ps); return 0; case WM_DESTROY: PostQuitMessage (0); return 0; } return DefWindowProc (hwnd, message, wParam, lParam); }



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