Redrawing/refreshing a displayed bitmap in MFC?
through this post, I've managed to make pictures show up in a dialog box (great info there).
However, if I move another window over and then off of my displayed image, the displayed image doesn't redraw. Is there a way to force a redraw when it needs it? How do you determine when it needs it?
I'll post code if necessary, it just doesn't seem so in this case.
....I'm finally beginning to get up to speed with Windows programming - it ain't so bad when you get used to it. ;)