Loading Child Windows from Resources
I'm using VC++ 6 and Pure Win32 API. No MFC.
I'm trying to figure this one out. It's quite frustrating, but it's probably something really simple that I just overlooked...maybe.
I'm trying to load from resource a child window. I've made the frame and client windows, but when I try to load the Child Dialog, it never appears. I'm honestly stumped at this point.
I first searched for an answer before asking, but all of the searchs came up with creating the window from scratch, and I just want to load mine from a resource.
Right now, I'm just using the
to create a modeless dialog. In the resource editor, I've got it set to a child window, not popup or overlapped.
hChildWnd = CreateDialog(blah);
Is there some special way of loading it in the code I'm not familiar with?
Thanks in advance,