I'm currently designing a program that I want to open a seperate window and display a bitmap, when selected in a menu. I set up a menu and the child window and the bitmap but when ran and the menu selected it doesn't do anything. It acts likes I got nothing in the switch statment in the menu.
What i have is
The childWndProc is:Code:case IDM_WD_568A: hwndChild = CreateWindow (szChildClass, NULL, WS_CHILDWINDOW | WS_VISIBLE, 0, 0, 282, 363, hwnd, 568A, (HINSTANCE GetWindowLong(hwnd, GWL_HINSTANCE), NULL);
What am I doing wrong?Code:LRESULT CALLBACK ChildWndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { static HBITMAP hBitmap; static int cxClient, cyClient, cxSource, cySource ; BITMAP bitmap; HDC hdc, hdcmem; HINSTANCE hInstance ; int x,y; PAINTSTRUCT ps; switch (message) { case WM_CREATE : hInstance = ((LPCREATESTRUCT) lParam)->hInstance; hBitmap = LoadBitmap ("childInstance", TEXT ("Wiring Diagram")); GetObject (hBitmap, sizeof (BITMAP), &bitmap); cxSource = bitmap.bmWidth; cySource = bitmap.bmHeight; return 0; case WM_PAINT: hdc = BeginPaint (hwnd, &ps) ; hdcmem = CreateCompatibleDC (hdc) ; SelectObject (hdcmem, hBitmap); for (y = 0 ; y < cyClient ; y += cySource) for (x = 0 ; x < cxClient ; x += cxSource) { BitBlt (hdc, x, y, cxSource, cySource, hdcmem, 0, 0, SRCCOPY) ; } DeleteDC (hdcmem); EndPaint (hwnd, &ps); return 0; case WM_DESTROY: DeleteObject(hBitmap); return 0; } }
Ray Koons
PS..I used to post ALOT here like 2 years ago but to a hiatus from programming but am starting to get back into it.



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