DirectSound vs DirectMusic

This is a discussion on DirectSound vs DirectMusic within the Windows Programming forums, part of the Platform Specific Boards category; I have a bunch of friends and we're making a zelda-like game. We're trying to decide which to use, DirectSound ...

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    DirectSound vs DirectMusic

    I have a bunch of friends and we're making a zelda-like game.

    We're trying to decide which to use, DirectSound or DirectMusic.

    We don't want to have dynamic music because it is too complicated.

    What are some pros and cons of each, and tutorials on how to use them?

    Thanks SO much!

    -Trauts

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    Er, DirectSound is a system used to record and playback sound. DirectMusic is a mechanism that works on top of DirectSound to provide services including dynamic music. That's like comparing a branch with a tree.

    It depends on what sort of music you're going to use. If it's MIDI files then using MCI may be all you need. If you plan on playing a wave file or MP3 as music, then it gets more complicated.

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    MP3, most likely

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    Away.

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