Hi. Thanks for reading this. In my application I would like to see if a bitmap on a static control is the same as a bitmap I load in a loop. It looks like this:
Inside the 'for' loop containing the 'rsrc' of type 'int' is where I need to compare the two. I am making a level editor in MFC for a game I was working on a while back. How would I check to see if the 'hBitmap' object is equal to the bitmap loaded with the resource ID 'rsrc'? Please help if possible.Code:HBITMAP hBitmap; // Handle to current tile's bitmap object FILE *pFile = fopen("myMap.txt", "wb"); // TODO: Loop through the tile vector objects and write // them to the specified file for (int current = 0; current < m_wndTile.size(); current++) { hBitmap = m_wndTile[current]->GetBitmap(); // Get current tile's bitmap data for (int rsrc = 131; rsrc <= 132; rsrc++) // Loop resource bitmaps { /* This section will check for a matching */ /* resource id. if one is found, it will */ /* write the tile data to the file */ } } fclose(pFile); // Close the file
Thanks,
Matt U.