Hi I have just finished learning how to program simple windows and before I moved onto Direct X and all that. I thought it would be a good idea to make a simple game in windows. So I started and Im using the idea of, clearing an object on the screen by drawing a black rectangle around it. Then drawing the object again in a different position over the top of it.
I know windows GDI is meant to be slow I was just wondering if there was a way that isn't too advanced of getting rid of the flickering of the objects in the game.