I'm thinking of getting VC++.NET, a i want to ask a question, do Win32API code for VC++ 6 and OpenGL code work with VC++.NET without modifications? and if so, is .NET runtime required for running VC++.NET compiled binaries?
EDIT: I almost forgot, I use MFC too, so are there any changes? or my already written code will compile?
The reason I'm asking is that my brother wants to buy it, and I may pay a part of the price so we both can use it :/