HBITMAP from hdc

This is a discussion on HBITMAP from hdc within the Windows Programming forums, part of the Platform Specific Boards category; I'm trying to save a programatically created 256 grayscale bitmap into a general .bmp file. I can show the bitmap ...

  1. #1
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    HBITMAP from hdc

    I'm trying to save a programatically created 256 grayscale bitmap into a general .bmp file.

    I can show the bitmap on screen with this command:
    StretchDIBits(hdc, 10, 10, 8, 9, 0, 0,
    8, 9, buffer, &bmp_info, DIB_RGB_COLORS, SRCCOPY);

    Now I need to get the bitmap into HBITMAP so that I could save it in a .bmp file. How do I do this? I basically know how to save the bitmap to disk after there is something on HBITMAP (i hope)

    Tried to use this:
    hBitmap = CreateCompatibleBitmap(hdc, 8, 9);
    but I guess this doesn't contain the actual data on HDC since the bitmap file ended to be totally black.

    *s

  2. #2
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    Using following functions you can get HBITMAP from hdc.

    CDC::GetCurrentBitmap
    --CBitmap* GetCurrentBitmap( ) const;

    CBitmap:perator HBITMAP
    --operator HBITMAP( ) const;
    Chintan R Naik

  3. #3
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    I'm using pure win32 api, sorry forgot to mention. I don't quite understand the answer (but thank you for it anyways! )

  4. #4
    btq
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    julie lexx... btq's Avatar
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    uhmm...it's been a long time since I messed around with this.
    Here's what I did:
    Code:
    HDC myDC = CreateCompatibleDC(originalDC);
    HBITMAP myBMP = CreateCompatibleBitmap(myHDC);
    SelectObject(myDC,myBMP);
    BitBlt(myDC ,0,0,kWindowWidth,kWindowHeight,originalDC,0,0,SRCCOPY);
    where kWindowWidth and height are the width and height of what you're about to copy. IIRC this leaves you with myBMP
    containing what you want.
    This is just out of the back of my head but these functions
    (possibly in conjunction with some others) will do the trick.
    So look them up at MSDN and I hope you'll be set .
    If this don't work for ya let me know and I'll find out exactly what I did.

    /btq
    ...viewlexx - julie lexx

  5. #5
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    Try the follwing function. It will help you save bitmap file from hdc.


    BOOL CScreenDlg::SaveBitmapFile(HDC p_hDC, LPCTSTR p_pchFileName)
    {

    HBITMAP hBmp = (HBITMAP)GetCurrentObject( p_hDC, OBJ_BITMAP );

    BITMAPINFO stBmpInfo;
    stBmpInfo.bmiHeader.biSize = sizeof( stBmpInfo.bmiHeader );
    stBmpInfo.bmiHeader.biBitCount = 0;
    GetDIBits( p_hDC, hBmp, 0, 0, NULL, &stBmpInfo, DIB_RGB_COLORS );

    ULONG iBmpInfoSize;
    switch( stBmpInfo.bmiHeader.biBitCount )
    {
    case 24:
    iBmpInfoSize = sizeof(BITMAPINFOHEADER);
    break;
    case 16:
    case 32:
    iBmpInfoSize = sizeof(BITMAPINFOHEADER)+sizeof(DWORD)*3;
    break;
    default:
    iBmpInfoSize = sizeof(BITMAPINFOHEADER)
    + sizeof(RGBQUAD)
    * ( 1 << stBmpInfo.bmiHeader.biBitCount );
    break;
    }

    PBITMAPINFO pstBmpInfo;
    if( iBmpInfoSize != sizeof(BITMAPINFOHEADER) )
    {
    pstBmpInfo = (PBITMAPINFO)GlobalAlloc
    ( GMEM_FIXED | GMEM_ZEROINIT, iBmpInfoSize );
    PBYTE pbtBmpInfoDest
    = (PBYTE)pstBmpInfo;
    PBYTE pbtBmpInfoSrc
    = (PBYTE)&stBmpInfo;
    ULONG iSizeTmp
    = sizeof( BITMAPINFOHEADER );

    while( iSizeTmp-- )
    {
    *( ( pbtBmpInfoDest )++ ) = *( ( pbtBmpInfoSrc )++ );
    }
    }

    HANDLE hFile
    = CreateFile
    ( p_pchFileName, GENERIC_WRITE, 0
    , NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_ARCHIVE
    , NULL );

    BITMAPFILEHEADER stBmpFileHder;
    stBmpFileHder.bfType = 0x4D42; // 'BM'
    stBmpFileHder.bfSize
    = sizeof(BITMAPFILEHEADER)
    + sizeof(BITMAPINFOHEADER)
    + iBmpInfoSize
    + pstBmpInfo->bmiHeader.biSizeImage;
    stBmpFileHder.bfReserved1 = 0;
    stBmpFileHder.bfReserved2 = 0;
    stBmpFileHder.bfOffBits = sizeof(BITMAPFILEHEADER) + iBmpInfoSize;

    DWORD dRet;
    WriteFile
    ( hFile, (LPCVOID)&stBmpFileHder
    , sizeof(BITMAPFILEHEADER), &dRet, NULL );

    PBYTE pBits
    = (PBYTE)GlobalAlloc
    ( GMEM_FIXED | GMEM_ZEROINIT
    , stBmpInfo.bmiHeader.biSizeImage );

    HBITMAP hBmpOld;
    HBITMAP hTmpBmp
    = CreateCompatibleBitmap
    ( p_hDC
    , pstBmpInfo->bmiHeader.biWidth
    , pstBmpInfo->bmiHeader.biHeight );
    hBmpOld = (HBITMAP)SelectObject( p_hDC, hTmpBmp );
    GetDIBits
    ( p_hDC, hBmp, 0, pstBmpInfo->bmiHeader.biHeight
    , (LPSTR)pBits, pstBmpInfo, DIB_RGB_COLORS );

    WriteFile
    ( hFile, (LPCVOID)pstBmpInfo
    , iBmpInfoSize, &dRet, NULL );

    WriteFile( hFile, (LPCVOID)pBits
    , pstBmpInfo->bmiHeader.biSizeImage
    , &dRet, NULL );

    SelectObject( p_hDC, hBmpOld );
    DeleteObject( hTmpBmp );
    CloseHandle( hFile );
    GlobalFree( pstBmpInfo );
    GlobalFree( pBits );
    return TRUE;
    }
    Chintan R Naik

  6. #6
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    Mar 2003
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    6
    Thanks for everyone for the replies.

    I wonder why cr_naik's SaveBitmapFile function captures the whole screen, even though I give it a hdc of a dialog's static-control as a parameter. I would like to create a bitmap of that part only.

    I also wonder if the original problem would be solved better if I tried to create a HBITMAP out of a BYTE-table and BITMAPINFO header that are already created. I just don't know how to do this. I was able to display the bitmap on screen with StretchDIBits and that's why I wondered that since I have the pic in hdc let's get it from there to HBITMAP.

    Would it be more reasonable to try to create the HBITMAP from BYTE-table and BITMAPINFO-structure, since I already have defined those? How to create a HBITMAP out of BYTE-table? Or what would be the correct way to save a BYTE-table as a .bmp file on disk?

    Anybody follow anymore?

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