OpenScript v1.1 released!
ok, OpenScript v1.1 has been officially released now. (I pseudo released it a few days ago, but the help file wasn't finished, and now it is)
The new features of v1.1 are as such:
If statements are now supported
Help file has been completely updated
5 more commands
support for loading and displaying textures
printing text to the screen
including other files
drawing ANY type of polygon
Included vars.ost has all of the currently needed basic variables for drawing objects and etc.
Included Help File should have more than enough documentation for all commands and errors.
I will also be releasing more tutorials over the next week, and probably adding either the sound or file i/o support
you can download the file here:
oh, one side not, make sure that you SAVE and not open the file, otherwise it'll probably say that it's corrupt. So when it pops up and asks save | open | cancel, hit save and save it to your hard drive first!
or you can visit the site itself, where you can download the help file separately if you want to. It is in the Latest_Programs area under OpenScript v1.1
Please try this language out and tell me what you think, I'm looking for feedback and also anyone who wants to develop with OpenScript (some basic demos). I'll be uploading the demos I've made recently so you can see the "power" of OpenScript