Thread: ReadConsole() / ReadConsoleInput()

  1. #1
    Magically delicious LuckY's Avatar
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    Oct 2001
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    ReadConsole() / ReadConsoleInput()

    I'm writing a console class. I have used WriteConsole() successfully for Print() function in my class and am trying to implement a Read() function using ReadConsole() or ReadConsoleInput(), but I just can't get it to work.

    I want it to be a function that will block further processing until the user provides input and hits enter. Every time I call ReadConsole() it just returns without offering an opportunity for the user to enter data. I tried using while loops to sit and keep trying, but then it doesn't allow any key input...

    Any help is greatly appreciated (ie, an example successfully using ReadConsole()). Thanks.

  2. #2
    Magically delicious LuckY's Avatar
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    Here's a code snippet of how I'm currently trying to get this job done:
    Code:
    DWORD saveMode;
    GetConsoleMode(_scr, &saveMode);
    SetConsoleMode(_scr, 0);
    
    if (WaitForSingleObject(_scr, INFINITE) == WAIT_OBJECT_0) {
      DWORD num;
      ReadConsole(_scr, buf, size, &num, NULL);
    }
    
    SetConsoleMode(_scr, saveMode);
    WaitForSingleObject() is returning WAIT_FAILED and GetLastError() returns zero! WTF?

    Again, I'd really appeciate your shedding the light on what I need to do to accomplish this. Also, if you notice something wrong with this snippet (for example, maybe using the wrong mode for SetConsoleMode()), let me know homie.

    Thanks again.

  3. #3
    Magically delicious LuckY's Avatar
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    Ok. One more update.

    Instead of trying to wait and read with my class's console HANDLE which wasn't working, I switched it with the standard input handle (using GetStdHandle(STD_INPUT_HANDLE)) and it worked fine...

    So I guess you can't read input using a different console handle. Right?
    Last edited by LuckY; 02-10-2003 at 12:58 PM.

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