How can I make a modeless dialog box in MFC that isn't so tied into the parent? I more or less want the dialog to be completely independant of its parent (although it'd send messages back still). Right now I'm using
note = new Note();
note->Create(IDD_NOTE_DIALOG);
note->ShowWindow(SW_SHOW);
but when you minimize the original dialog, the new one goes too.
Any thoughts?



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Ah, thanks a lot, Fordo - works great! ::smoooooch::