Help me out for this pals!!!

This is a discussion on Help me out for this pals!!! within the Windows Programming forums, part of the Platform Specific Boards category; hi,whoevers is good in window programming.can u ppl help me out for this problem.thanks very much.that is where i can ...

  1. #1
    Mitchell
    Guest

    Help me out for this pals!!!

    hi,whoevers is good in window programming.can u ppl help me out for this problem.thanks very much.that is where i can work on to? u can see my coding,
    here is my problem,how to write an application to display"welcome" in a different stock fonts?
    and one thing,what is stock fonts? plss.....i shall be here for urs answers.thanks

    #include<windows.h>
    #include"resource.h"
    long FAR PASCAL WndProc(HWND ,UINT, WPARAM,LPARAM);

    int PASCAL WinMain(HANDLE hInst,HANDLE hPrevInstance,LPSTR lpszCmdLine,int nCmdShow)
    {
    HWND hWnd;
    MSG msg;
    WNDCLASS wndclass;

    hInstance=hInst;

    if(!hPrevInstance)
    {
    wndclass.style=0;
    wndclass.lpfnWndProc=(WNDPROC)WndProc;
    wndclass.cbClsExtra=0;
    wndclass.cbWndExtra=0;
    wndclass.hInstance=hInst;
    wndclass.hIcon=LoadIcon(hInst,IDI_APPLICATION);
    wndclass.hCursor=LoadCursor(NULL,IDC_ARROW);
    wndclass.hbrBackground=GetStockObject(WHITE_BRUSH) ;
    wndclass.lpszMenuName=MAKEINTRESOURCE(IDR_MENU1);
    wndclass.lpszClassName="MyClass";
    if(!RegisterClass(&wndclass))
    return 0;
    }
    hWnd=CreateWindow("MyClass","Student Pre-App Form",WS_OVERLAPPEDWINDOW,10,10,300,300,NULL,NULL, hInst,NULL);
    ShowWindow(hWnd,nCmdShow);

    while(GetMessage(&msg,0,0,0))
    {
    TranslateMessage(&msg);
    DispatchMessage(&msg);
    }
    return(msg.wParam);
    }

    long FAR PASCAL WndProc(HWND hWnd ,UNIT wMessage, wParam,LPARAM lParam)

    {

  2. #2
    Just one more wrong move. -KEN-'s Avatar
    Join Date
    Aug 2001
    Posts
    3,230
    well for one thing nobody uses long far PASCAl, etc anymore..whrere you getting this code? a Win3.1 book?

    make the wndproc this:

    LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);



    and make the WinMain into this:

    int WINAPI WinMain(HINSTANCE hInst,HINSTANCE hPrevInstance,PSTR lpszCmdLine,int nCmdShow)

  3. #3
    Former Member
    Join Date
    Oct 2001
    Posts
    955
    Stock fonts are some few fonts that can be loaded easily, you use the function

    HGDIOBJ GetStockObject(
    int fnObject // stock object type
    );

    where fnObject can be

    ANSI_FIXED_FONT Windows fixed-pitch (monospace) system font.
    ANSI_VAR_FONT Windows variable-pitch (proportional space) system font.
    DEVICE_DEFAULT_FONT (only Windows NT/ 2000): Device-dependent font.
    DEFAULT_GUI_FONT Default font for user interface objects such as menus and dialog boxes.
    OEM_FIXED_FONT Original equipment manufacturer (OEM) dependent fixed-pitch (monospace) font.
    SYSTEM_FONT System font. By default, the system uses the system font to draw menus, dialog box controls, and text.
    SYSTEM_FIXED_FONT Fixed-pitch (monospace) system font. This stock object is provided only for compatibility with 16-bit Windows versions earlier than 3.0.

    it returns an HGDIOBJ, which you can use to load into a DC using

    HGDIOBJ SelectObject(
    HDC hdc, // handle to DC
    HGDIOBJ hgdiobj // handle to object
    );

    where you replace hgdiobj with the object you just got, but you can also load a normal font using CreateFont it's like this

    HFONT CreateFont(
    int nHeight, // height of font
    int nWidth, // average character width
    int nEscapement, // angle of escapement
    int nOrientation, // base-line orientation angle
    int fnWeight, // font weight
    DWORD fdwItalic, // italic attribute option
    DWORD fdwUnderline, // underline attribute option
    DWORD fdwStrikeOut, // strikeout attribute option
    DWORD fdwCharSet, // character set identifier
    DWORD fdwOutputPrecision, // output precision
    DWORD fdwClipPrecision, // clipping precision
    DWORD fdwQuality, // output quality
    DWORD fdwPitchAndFamily, // pitch and family
    LPCTSTR lpszFace // typeface name
    );

    it's quite long to explain how this works, but go to the MSDN library at http://msdn.microsoft.com and search for CreateFont.

    anyway, the HFONT object this function returns can be used in SelectObject as shown above

    finally, to print the text to the DC, use
    BOOL TextOut(
    HDC hdc, // handle to DC to print to, using selected font
    int nXStart, // x-coordinate of starting position
    int nYStart, // y-coordinate of starting position
    LPCTSTR lpString, // character string
    int cbString // number of characters
    );

    i think this is self-explanatory


    Good luck

    Oskilian

  4. #4
    Mitchell
    Guest

    Unhappy

    u didn't really understand the problem,ken.
    did u read my question?pls.....try to help me solve it.
    thanks.....

  5. #5
    Former Member
    Join Date
    Oct 2001
    Posts
    955

    PART II

    to print to the window, you must get the DC (Device Context) associated with the window, using

    GetDC(HWND hwnd);

    set the hwnd parameter to the HWND that CreateWindow() returns, and you get a DC you can play with as shown above


    Good luck

    Oskilian

  6. #6
    MItchell
    Guest

    Unhappy

    sorry,oskilian.i am still have doubt on it.
    according to my coding,can u finish up the bottom there on how to implement different stock font? once u finished the program,
    maybe i have some hint to know how it works? thanks... help pal!
    i am not fully understand the thing u post on the board but i will refer again as i don't understand.Thanks,but pls first give me a example!! u can see my coding,which part is lack of when implement the stock font? thanks
    the questions is...write an application to display"welcome" in different stock fonts? i will be glad if u can help me with this pro.

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