I already answered that in the previous post, BUT i'll state it again,
By producing a purposly slow and buggy implementation of OpenGL MS guarenteed there was no viable competition, thusly destroying all competition and forcing developers to go for the only remaining alternative Direct-3D.
but you don't believe thats forcing it on them do you? "they could have used nothing!! or gone back to DOS!!!", and lost their buisness too.
And by the way, I dodn't know those companies developed with OpelGL too... maybe they did, and then they found out how bad it is, because their main products (not to mention BEST) are made in DirectX, not OpenGL...
most are made to use both...
And please, since english is not my mother tongue, please DO SOME FRIGGIN SPELLING LESSONS
EXCUSE MY FRIGGEN TYPOS!!!!