I need to know how to put a .bmp into my executable so that the program doesn't have to go look for the file, it will be within it's own code this way. I have the file included in the project, i'm currently building as debug...are there any further steps i need to take? I reference the picture right now by it's absolute path on the hard disk, I assume if it gets included into the program all i have to do is type the name of the pic, not any particular path. Any help would be appreciated.
I'm using MS Visual C++ 6