Direct3D Programming In Dev-C++

This is a discussion on Direct3D Programming In Dev-C++ within the Windows Programming forums, part of the Platform Specific Boards category; I'm programming in Direct3D 8.1 using Dev-C++ and have all of the lib files and everything working correctly, except for ...

  1. #1
    I am the worst best coder Quantrizi's Avatar
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    Direct3D Programming In Dev-C++

    I'm programming in Direct3D 8.1 using Dev-C++ and have all of the lib files and everything working correctly, except for one thing. I have the book "Game Programming All In One", and I got the Mirus library from the CD, and got almost everything to work correctly......except I get this error:
    Code:
    C:\DEV-C_~1\MIRUS\PROJECTS\1\LIB\\libmingw32.a(main.o)(.text+0x8e): undefined reference to `WinMain@16'
    What do I do to fix this?

    P.S. If you have the answer, e-mail me at: Quantrizi2001@cs.com

  2. #2
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    your using a console app(or not defining winmain), use a windows or win32 or wingui(ect.) app...

    Winmain is the main for win32 programs.
    ADVISORY: This users posts are rated CP-MA, for Mature Audiences only.

  3. #3
    I am the worst best coder Quantrizi's Avatar
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    Actually, I am. I have #include <windows.h> and #include "mrWindow.h" (mrWindow.h is part of the Mirus library I'm required to use for these tutorials in the book)

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