Thread: Getting started with 2d graphics.

  1. #1
    Registered User
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    Question Getting started with 2d graphics.

    Hi all.

    I have written a program to play checkers but have no experience with graphics programming (for now it is a Windows console application that uses printfs and ascii characters for its display).

    I would like to add 2d graphics with mouse control for the display of the board and playing against the computer.

    This must have been done many times already, can anyone recommend graphics libraries to get me started?

    Thanks
    Nick B

  2. #2
    Fingerstyle Guitarist taylorguitarman's Avatar
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    It would be simple enough that the windows GDI could get the job done but if you plan to do more in the future you might as well learn directx or opengl.
    If a tree falls in the forest, and no one is around to see it, do the other trees make fun of it?

  3. #3
    Registered User headexplodes's Avatar
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    If your upgrading from text graphics i think you'll find the windows GUI's graphics capabilites quite enough. If your programming in windows, create a window and then use a Device Context (DC) to paint graphics to that window. Its very easy to use - especially with MFC.
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  4. #4
    Registered User minime6696's Avatar
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    Thumbs up Fact of life in a microsoft world...

    Microsoft Windows GDI is great for board games... LEARN IT BEFORE YOU TRY OPENGL, I DIDNT ARG THAT WAS HARDDD. But after you get it start using OpenGL for graphics ad DX for sound. Thats the best combo in my opinion .

    SPH

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