I'm not sure what I'm doing wrong here. Any ideas or help is appreciated. I was thinking of processing the text on a KeyDown event instead, but that didn't work either.
Code:private: System::Void textBox1_KeyDown(System::Object^ sender, KeyEventArgs^ e){ if (e->KeyCode == Keys::Enter) { this->listBox1->Items->Add(this->textBox1->Text); ++number_of_listitems; this->textBox1->Text = ""; e->Handled = true; } }



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