Best way to do Win32 animation
I've made a program which simulates an orbit, and generates coordinates for two objects relative to eachother. Now, I am interested in displaying these two objects (via the sets of coordinates) in some kind of animation, which shows the two objects orbiting eachother. I have no experience at all with animation, so I wouldn't know where to start. I would imagine that this is a fairly simple animation case (plotting points based on variables from the program) so can anyone direct me to the right starting point?
Thanks a lot.