how a 3d software is built

This is a discussion on how a 3d software is built within the Windows Programming forums, part of the Platform Specific Boards category; Hello. I always wondered how an application like 3ds Max, Maya LW or any other 3d modeling / animation tool ...

  1. #1
    Registered User
    Join Date
    Sep 2011
    Posts
    1

    how a 3d software is built

    Hello. I always wondered how an application like 3ds Max, Maya LW or any other 3d modeling / animation tool has been built and coded; what's behind its interface, and how it was done? TY for you answers (if any). Best.

  2. #2
    Registered User kryptkat's Avatar
    Join Date
    Dec 2002
    Posts
    638
    EFNet #Winprog

    seek the tutorial. meow it has example source code that should help you understand how grapics progs work or put together. 3d graphic are not in the tut but build is much the same.
    Last edited by kryptkat; 09-14-2011 at 07:51 AM. Reason: add tut info

  3. #3

    Join Date
    May 2005
    Posts
    1,041
    This is an excellent article that shows a barebones framework for a CAD system using MFC.

    Creating 3D Tools with MFC
    I'm not immature, I'm refined in the opposite direction.

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. Can objects be used as built-ins?
    By BdON003 in forum C++ Programming
    Replies: 4
    Last Post: 09-10-2011, 12:38 PM
  2. built-in methods
    By Aisthesis in forum C++ Programming
    Replies: 10
    Last Post: 12-22-2009, 10:07 PM
  3. built-in variables for VC?
    By George2 in forum Tech Board
    Replies: 1
    Last Post: 08-20-2006, 05:02 AM
  4. Built date
    By groorj in forum C Programming
    Replies: 2
    Last Post: 06-08-2005, 09:04 AM
  5. Just built my PC for college
    By Waldo2k2 in forum Tech Board
    Replies: 6
    Last Post: 10-30-2003, 10:28 AM

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21