Code:
#include <windows.h>
const char g_szClassName[] = "myWindowClass";
PAINTSTRUCT ps;
HDC hdc,hdcMem;
HBITMAP paintOld,paint;
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_CLOSE:
DeleteObject(paintOld);
EndPaint(hwnd,&ps);
DestroyWindow(hwnd);
break;
case WM_CREATE:
{
hdc=BeginPaint(hwnd,&ps);//return a hdc
hdcMem=CreateCompatibleDC(hdc);//creeaza o memorie Dc
paint=CreateCompatibleBitmap(hdc,530,310);
paintOld=SelectObject(hdcMem,paint);//selecteaza obiectul desen in memoria Dc
}
break;
case WM_PAINT:
{
BitBlt(hdc,ps.rcPaint.top,ps.rcPaint.left,530,310,hdcMem,ps.rcPaint.top,ps.rcPaint.left,SRCCOPY);
}
break;
case WM_LBUTTONDOWN:
switch(wParam)
{
case MK_LBUTTON:
{
DeleteDC(hdcMem);
POINTS p;
p=MAKEPOINTS(lParam);
LineTo(hdcMem,p.x,p.y);
}
break;
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow)
{
WNDCLASSEX wc;
HWND hwnd;
MSG Msg;
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = 0;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wc.lpszMenuName = NULL;
wc.lpszClassName = g_szClassName;
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
if(!RegisterClassEx(&wc))
{
MessageBox(NULL, "Window Registration Failed!", "Error!",
MB_ICONEXCLAMATION | MB_OK);
return 0;
}
hwnd = CreateWindowEx(
WS_EX_CLIENTEDGE,
g_szClassName,
"A Bitmap Program",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, 540, 320,
NULL, NULL, hInstance, NULL);
if(hwnd == NULL)
{
MessageBox(NULL, "Window Creation Failed!", "Error!",
MB_ICONEXCLAMATION | MB_OK);
return 0;
}
ShowWindow(hwnd, nCmdShow);
UpdateWindow(hwnd);
while(GetMessage(&Msg, NULL, 0, 0) > 0)
{
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
return Msg.wParam;
}