Windows 7 64bit SDL setup question?

This is a discussion on Windows 7 64bit SDL setup question? within the Windows Programming forums, part of the Platform Specific Boards category; I'm running 64bit Windows 7 and have MinGW and Codeblocks installed. Those are working fine, but I can't find any ...

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    Windows 7 64bit SDL setup question?

    I'm running 64bit Windows 7 and have MinGW and Codeblocks installed. Those are working fine, but I can't find any clearly-explained instructions on installing libSDL1.2 on my system? In a related question, do SDL_Image and Mixer also come with the basic downloaded archive's contents? I didn't see any headers under the SDL's include directory that suggested image or mixer, so I felt I should ask that as well.

    Setting this stuff up on Windows is difficult and tedious, but I'm just trying to get something set up for eventual 2D game programming without having to go back to GNU/Linux. (Or is there another library more suited for 2d tile-based games available on Windows?)

    EDIT: Whatever, then, I'll just go ahead and reinstall Linux. [May-as-well-be Resolved]
    Last edited by Abstracticus; 05-07-2011 at 08:56 AM. Reason: situation evaporated

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    C++まいる!Cをこわせ! Elysia's Avatar
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    Quote Originally Posted by Abstracticus View Post
    (Or is there another library more suited for 2d tile-based games available on Windows?)
    Direct2D?
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    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

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    @_@ I never thought of that, but also... it isn't cross-platform, which I really should've specified. Depending on what happens, I might end up back on Windows anyway, and if so, I'll give that a go. Thanks ^_^

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    and the hat of wrongness Salem's Avatar
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    It looks like you might have to build it yourself from source, if you want 64 bit libraries.

    It would be good to ask directly on their forums / mailing lists to see if anyone has either done it, or has made some progress in doing the 64-bit port.
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    Quote Originally Posted by Abstracticus View Post
    I'm just trying to get something set up for eventual 2D game programming without having to go back to GNU/Linux. (Or is there another library more suited for 2d tile-based games available on Windows?)
    Have you looked at the XNA game framework using C# and MSVC 2010 Express? (all are free)
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