regular C++ code in a windows application

This is a discussion on regular C++ code in a windows application within the Windows Programming forums, part of the Platform Specific Boards category; Originally Posted by tinder Nice phrase. Well, initially finding something hard is one thing, but being slapped across the face ...

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    Quote Originally Posted by tinder View Post
    Nice phrase.

    Well, initially finding something hard is one thing, but being slapped across the face with a haddock formed of sheer befuddlement is another. I don't know, maybe I just enjoy slipping random metaphors into my sentences for the hell of it.
    LOL... ok.

    So (hoping this will be left alone...) what exactly did you have problems with in WinAPI?
    I trust you were able to create the "minimum" program as outlined in the forger's tutorial... "Hello Windows" so to speak.
    But from there... ???

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    This has gone as far as it's gonna - closed.
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    Quote Originally Posted by tinder
    Well, initially finding something hard is one thing, but being slapped across the face with a haddock formed of sheer befuddlement is another. I don't know, maybe I just enjoy slipping random metaphors into my sentences for the hell of it.
    No matter what GUI library you choose, you'll probably find it hard at the start, though I'd say your mileage may vary when it comes to "being slapped across the face with a haddock formed of sheer befuddlement".

    In view that you are using C++, there are advantages in using a C++ library, or a C++ wrapper around a C library. Yet, it is also true that with the Law of Leaky Abstractions, you will need to meddle with or at least understand the underlying layer at some point.

    Whether you choose to start with an underlying layer or with a higher level of abstraction first is up to you. Personally, I think that starting with a higher level of abstraction is a better approach, so long as you remain open to other ways the abstraction could be done.
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