How to compile GLUT source files in windows
I'm a beginner when it comes to programming. I know my way around c enough to do this and that and I use MinGW and make to use makefiles for compiling.
Now I'm working with OpenGL but I discovered that glutTimerFunc in windows doesn't work properly with time values less than 1000 mseconds because the functions is defined with floats instead of doubles. The solution is to adjust a few lines in the source code of GLUT (which I've found) and recompile but that is where i get stuck!
I'm used to working with a simple makefile and no more than 10 source files. The source for glut found at GLUT - The OpenGL Utility Toolkit contains loads of files and about 10 makefiles. I can't find my way around them. I've tried using them with make and nmake without success.
Can someone explain to me how I'm supposed to do this? I have visual studio 2008 installed (though I don't use it) along with MinGW and GNU make.