Available memory size

This is a discussion on Available memory size within the Windows Programming forums, part of the Platform Specific Boards category; Originally Posted by Elysia 64 GB is plenty for today. No doubt it will be increased in the future. Not ...

  1. #16
    Malum in se abachler's Avatar
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    Quote Originally Posted by Elysia View Post
    64 GB is plenty for today. No doubt it will be increased in the future.
    Not really. Video editing a Bluray disk eats 50GB just for the image data, and thats assuming you aren't editing multiple sources at once.

    I have neural networks that would easily use all the virtual memory windows would let me have. On the order of 1000 TB.
    Until you can build a working general purpose reprogrammable computer out of basic components from radio shack, you are not fit to call yourself a programmer in my presence. This is cwhizard, signing off.

  2. #17
    C++まいる!Cをこわせ! Elysia's Avatar
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    Nothing says you have to store all that data in memory at the same time. You have to be somewhat conservative. This is a problem that will probably always exist.
    Stuff that requires 1000s of TBs of memory is most likely not designed to run on your average computer, thus it is not a really valid comparison to the 64 GB is plenty comparison.

    4 GB is the usual standard today. I am looking at 8 GB myself, but anything beyond that is something I have not even considered. I think 64 GB is plenty.
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.

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    You have to be conservative if you don't have that much memory.

    If you do, but an arbitrarily set OS limit won't let you use it, that's another story.

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