I get an error 87 in release build, but I get no error running my program in debug build. What is my problem?
Source:
music.iniCode:#include <windows.h> #include <iostream> #include <fstream> #pragma warning (disable : 4996) #pragma warning (disable : 4101) void BeepMacro(int iNote, int iPlay, int iPause) { if (Beep(iNote, iPlay) == false) std::cout << "ERROR: " << GetLastError() << std::endl; Sleep(iPause); } int main() { char szFilePath[256]; char szSong[32], szPlay[32], szPlayPath[256]; char szCurrentLine[64]; GetCurrentDirectory(256, szFilePath); strcat(szFilePath, "\\music.ini"); if (GetFileAttributes(szFilePath) == INVALID_FILE_ATTRIBUTES) printf("ERROR: music.ini cannot be found.\n"); else { GetPrivateProfileString("INFO", "Song", "-Song Title-", szSong, 32, szFilePath); SetConsoleTitle(szSong); GetPrivateProfileString("INFO", "TXT", "music.txt", szPlay, 32, szFilePath); GetCurrentDirectory(256, szPlayPath); strcmp(szPlayPath, "\\"); strcmp(szPlayPath, szPlay); if (GetFileAttributes(szPlayPath) == INVALID_FILE_ATTRIBUTES) printf("ERROR: %s cannot be found.\n", szPlay); printf("[INFO]\nSONG TITLE: \t%s\nSONG FILE: \t%s\n", szSong, szPlay); std::ifstream Song(szPlay); while (Song.eof() == false) { Song.getline(szCurrentLine, 64); char szNote[4], szLength[4], szDelay[4]; szNote[0] = szCurrentLine[0]; szNote[1] = szCurrentLine[1]; szNote[2] = szCurrentLine[2]; szNote[3] = szCurrentLine[3]; szLength[0] = szCurrentLine[5]; szLength[1] = szCurrentLine[6]; szLength[2] = szCurrentLine[7]; szLength[3] = szCurrentLine[8]; szDelay[0] = szCurrentLine[10]; szDelay[1] = szCurrentLine[11]; szDelay[2] = szCurrentLine[12]; szDelay[3] = szCurrentLine[13]; BeepMacro(atoi(szNote), atoi(szLength), atoi(szDelay)); } } std::getchar(); return 0; }
Music.txt[INFO]
Song=Mario Theme
TXT=music.txt
Too long to post the whole thing.Code:0660 0100 0150 0660 0100 0300 0660 0100 0300 0510 0100 0100 0660 0100 0300 0770 0100 0550 0380 0100 0575 ...
It is suppose to play the Mario theme song and it dose when I run it with debug.



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