In C++ on windows , scenario is as follows
There is one parent process say P1 and 4 child processes say A B C D
These 4 are not sepreate process but one process scheduled multipal times
For simplicity i have given them 4 sepreate names but these are one process excuting multipal tiles.
Process A starts at 3:00 pm
Process B starts at 3:15 pm
Process C starts at 3:30 pm
Process D starts at 3:45 pm
Process A take 1 hour for completion and process B,C,D takes 10 mins for completion . At a time only one process is allowed to execute since these process shared some common resources so at any point of time only one process is allowed to execute. but these are scheduled job so process B, C, and D must wait till process A get completes
so process B must wait till 4:00 PM for execution and starts at 4:00 PM
process C must start at 4:10 PM after completion of process A and B
process D must start at 4:20 PM after completion of process A and B and C
so these sequenc should be maintained
B, C and D cannot start unless and until A is get completed and user dose not know how much time A will take so B,C and D must wait for completion of A and after A completes then and then only B,C and D execute in a same order
so how to implement wait mechanism for this scenario?
Currently i have implemented a lock mechanism where first process A will create a lock file and process B,C and D will continuously poll this lock file and as soon as process A finishes it will release a lock on and whichever process acquires a lock first will get executed first but here sequencing is not maintained and process executes randomly
so what kernel objects like event, semaphore are needed to solve this scenario.
please help to solve this scenario of process waiting .