Identifying mouse used with Global mouse hooks

This is a discussion on Identifying mouse used with Global mouse hooks within the Windows Programming forums, part of the Platform Specific Boards category; Hi, So, here is the deal. I have this issue: http://treadgaming.blogspot.com/ And after some research, my problem may be solved ...

  1. #1
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    Identifying mouse used with Global mouse hooks

    Hi,

    So, here is the deal. I have this issue:
    http://treadgaming.blogspot.com/

    And after some research, my problem may be solved by using global hooking with SetWindowsHookEx(WH_MOUSE_LL, LowLevelMouseHookProcedure....). However, in the callback LowLevelMouseHookProcedure(int nCode, IntPtr wParam, IntPtr lParam), I don't see a way to identify WHICH mouse was used! Anyone here that can help me out?

    All I want is to be able to filter out mouse events for a certain mouse for games. And preferably also be able to choose to send the mouse events to a specific application.

    If anyone have other bright ideas, I welcome them!

    Thanks!

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    You also have this same post at Sysinternals. As that thread indicates, you'll have to be more specific.

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    Yea, sorry about that but I'm trying to reach out to as many as possible.

    Most of if is explained in that blog, but ok.

    I have more than one USB mouse connected to my PC. One of them is used with an app (GlovePIE) to send keystrokes. Using GlovePIE I can select from which mouse I want to listen too, but apparently games doesn't care which mouse you use, so the game will get the mouse events too. I want to be able to hinder the game getting the mouse events from one of my mouse, and thus only get the keyevent send from GlovePIE.

    More clear?

    Thanks for helping!

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    Quote Originally Posted by Chillance View Post
    Yea, sorry about that but I'm trying to reach out to as many as possible.

    Most of if is explained in that blog, but ok.

    I have more than one USB mouse connected to my PC. One of them is used with an app (GlovePIE) to send keystrokes. Using GlovePIE I can select from which mouse I want to listen too, but apparently games doesn't care which mouse you use, so the game will get the mouse events too. I want to be able to hinder the game getting the mouse events from one of my mouse, and thus only get the keyevent send from GlovePIE.

    More clear?

    Thanks for helping!
    @Chillance, Progress is being made on your dilemma on the Sysinternals post.

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    Quote Originally Posted by BobS0327 View Post
    @Chillance, Progress is being made on your dilemma on the Sysinternals post.
    Yeah, thanks. And wow, are you two forums synchronized somehow?

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