GetPixel and getting a screenshot.

This is a discussion on GetPixel and getting a screenshot. within the Windows Programming forums, part of the Platform Specific Boards category; Yes... GetDIBits() Which language are you using that can access some of the WIN32 API (in a DLL) but not ...

  1. #16
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    Yes...

    GetDIBits()


    Which language are you using that can access some of the WIN32 API (in a DLL) but not all of it?
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  2. #17
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    You do realize that you do not need either GetPixel or SetPixel calls. Both can be accomplished by the use of bit shifting to get or set the appropriate RGB values.

  3. #18
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    Arrow how to get pixels

    Code:
    	HDC hdcc = CreateCompatibleDC(hdc);
    //hdc - is your dc which you copy from
    
    	HBITMAP hBm = CreateCompatibleBitmap(hdc, iSrcW, iSrcH);
    //iSrcW, iSrcH - size of you sourse hdc
    	HBITMAP hOldBm = (HBITMAP)SelectObject(hdcc, hBm);
    	BitBlt(hdcc, 0, 0, iSrcW, iSrcH, hdc, iX, iY, SRCCOPY);
    
    // now, get info from copied bitmap
    	BITMAP bm;
    	memset(&bm, 0, sizeof BITMAP);
    	int iErr = GetObject(hBm, sizeof(BITMAP), &bm);
    	iErr = GetLastError();
    	iBPP = bm.bmBitsPixel;
    	DIBSECTION dis;
    	iErr = GetObject(hBm, sizeof(DIBSECTION), &dis);
    
    	int length = (bm.bmWidth * bm.bmHeight) * (bm.bmBitsPixel>>3);
    	if(0 == length)
    		return NULL;// nothing to do
    
    // Ok, bitmap info now
    	BITMAPINFO bi;
    	memset(&bi, 0, sizeof BITMAPINFO);
    	BYTE *pBits = new BYTE[length];
    
    	bi.bmiHeader.biSize          = sizeof(BITMAPINFOHEADER);
    	bi.bmiHeader.biWidth         = bm.bmWidth;
    	bi.bmiHeader.biHeight        = bm.bmHeight;
    	bi.bmiHeader.biPlanes        = 1;
    	bi.bmiHeader.biBitCount      = bm.bmPlanes * bm.bmBitsPixel;
    	bi.bmiHeader.biCompression   = 0;
    	bi.bmiHeader.biSizeImage     = 0;
    	bi.bmiHeader.biXPelsPerMeter = 0;
    	bi.bmiHeader.biYPelsPerMeter = 0;
    	bi.bmiHeader.biClrUsed       = 0;
    	bi.bmiHeader.biClrImportant  = 0;
    
    	LPBYTE lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, length);
    
    	int iBits = GetDIBits(hdc, hBm, 0, bm.bmHeight, lpBits, &bi, DIB_RGB_COLORS);
    
    //.......  now you got bits of your pixels in lpBits
    // remember, that y-axis begun from bottom of screen
    // and don't forget:
    
    	GlobalFree(lpBits);
    	SelectObject(hdcc, hOldBm);
    	DeleteObject(hBm);
    	DeleteDC(hdcc);
    Good luck!

  4. #19
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    Quote Originally Posted by DeskEx View Post
    Good luck!
    See MSDN code.

  5. #20
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    Seriously, forget that SetPixel and GetPixel exist. They are completely useless. Using them is like walking down the road to the store to buy a single paperclip every time you need one, even though you go through about 200+ per day.
    Bitblt on the other hand would be like buying a bag full of them.
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