Writing to custom resources
Sorry to bother you :)
I got a .bin im using as a custom resource file where I am storing 1 byte to save the state of a menu item, I don't want external files.
Here is what I tried and it didn't work for me...
I was thinking if I get a pointer to it I could modify the data, seems I can only read from it. Please could someone tell me how I can write to my custom resource :)
HGLOBAL hResource = LoadResource(g_hInstance, FindResource(g_hInstance, MAKEINTRESOURCE(IDR_RCDATA_CONFIG), RT_RCDATA));
BYTE* p = (BYTE*)LockResource(hResource);
if(GetType() == TYPE_COMPLETE)
*p = 0;
*p = 1;