Hello,
Simple question, is it possible to work with transparency of solid colors using Windows GUI only or do I need at least OpenGL for this?
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Hello,
Simple question, is it possible to work with transparency of solid colors using Windows GUI only or do I need at least OpenGL for this?
Yes, OGL is best for that kind of thing (unless you feel up DirectX, but I recommend GL).
However, GDI does work with transparency too, look at BitBlt's SRC_PAINT and SRC_AND options.
thank you for advice... will try