Alright, I downloaded wxDev-Cpp which is basically dev-cpp with an added form design feature for wxWidgets. It's fantastic, so far. I've been converting many of my text games to GUI.
One question, though, for people familiar with this. One of my programs I'm converting has exception handling, and that gave me a build error, because by default wxDev-Cpp passes the -noExceptions parameter to the compiler. Now, I changed that to accept exceptions and it seemed to build fine, but I can't help but believe there must have been a reason they had noExceptions in the first place. Anyone know about this?