I was wondering if anybody could recommend an OpenGL book..I dont want a game programming book..but an OpenGL for total begginers in the language..i mean somebody who hasnt had any experience with it!
I dont want an OpenGL that deals with only one OS..but a general language book..like alot of the c++ books.
how bout the infamous (and free online) redbook?
..and for reference there's always the bluebook.
Actually looks pretty good...and even better its free!
Thanks Perspective..Great reply and great speed in replying
I have the OpenGL Programming Guide by Mason Woo. I bought it for a module years ago and haven't read it since. Shame really, I wouldn't mind doing a bit more 3D stuff...